vbeta
ModBeta

Progression and XP

How weapon and armour XP is earned and how the level curve works.

vbeta·Minecraft 1.21.1·NeoForge·Java 21

Every item carries its own XP. Level 0 is the starting level and grants no bonus. Default progression spans levels 0–500; the default curve requires roughly 680.8 million XP to reach level 500.

Earning XP

  • Weapon XP is earned when you kill a living entity with an eligible weapon. Hit count and damage alone do not grant XP.
  • With optional PvP progression enabled, player kills grant XP by the same rule.
  • Eligible worn armour earns XP when you take damage; Protection, Resistance, and similar reductions do not block progression.
  • Creative progression is disabled by default and can be enabled by the server.

The server administrator can change the maximum level, XP requirements, and growth curve.