ModStable
Belts and modules
Belt tiers, module capacity, and belt equipping behaviour.
Equipping a belt unlocks real 3x3 storage modules beside the vanilla inventory. The number of modules increases with belt tier.
| Belt | Modules | Upgrade slots |
|---|---|---|
| Leather | 1 | — |
| Copper | 2 | — |
| Iron | 3 | — |
| Gold | 4 | — |
| Diamond | 5 | 1 |
| Netherite | 6 | 2 |
Belt slot
Without Curios or Trinkets, hovering the leggings slot reveals the belt slot. It only accepts belts, does not replace leggings, and retains vanilla drag, click, and shift-click behaviour.
With Curios or Trinkets installed, equip the belt in that integration's belt accessory slot. Expanded Inventory does not create a second slot.
Quick equip
Shift-clicking a belt equips it to the leg armour slot when that slot is empty. When real leggings are equipped and an available Curios/Trinkets belt slot exists, the belt is moved there without replacing the leggings.
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