PluginStable
Player Progression
Configure personal mine chains, requirements, transitions, and rewards.
Buy AeroMineMine chains
Mines can form a progression chain such as coal -> iron -> gold -> diamond. A player's active mine and counters are stored independently in data/players.yml.
During progression, AeroMine loads the active mine, sends its palette, updates counters after valid breaks, checks configured requirements, runs rewards, and moves the player to the next mine.
Administration
Use /aeromine player <player> <subcommand> for supported player management operations. Do not edit players.yml while the server is running: an automatic save can overwrite manual changes. Stop the server and take a backup if direct editing is unavoidable.
Design guidance
- Keep the introductory mine requirements low.
- Avoid missing links and loops in the mine chain.
- Test the final mine explicitly.
- Use PlaceholderAPI to show progress and remaining blocks.
- Test economy requirements with Vault and a real economy provider.
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